Our project, HMS Time, reimagines the abstract notion of time as not only something ticking down, but a medium to be felt and navigated through. Its sculptural shape takes the form of a ship, motored by a set of gears, and invites kinetic interaction through a webcam that detects body position. Audience members manipulate the motion of the ship and gears by forming their arms into the 12, 3, and 9 o'clock positions, thus becoming the clock with their own bodies.